An increasing number of video game players do not wish to be thrilled by the game, but rather play to calm down and relax. This trend seems to be affecting a growing part of the gaming population. American YouTuber Markiplier is known for his streaming videos in which he performs mundane tasks in games. At one point, he was followed live by as many as 7 million people while he held a virtual pressure washer or hose, as some might say here, washing a space rover on Mars.
The game PowerWash Simulator was launched in 2021 and since then has been played by thousands of people on the Stream platform. As the name of the game suggests, all that is done is washing certain objects, buildings, vehicles, and the like with a jet of water. And this excites people; they watch it. It seems to me that there is no escape. Just the other day, we could read how a team in the metaverse buys virtual grass to get virtually ‘high’; the situation is getting even worse. Instead of washing their cars in the real world, the team watches someone do it in the virtual world, with virtual water and virtual objects. We really have no escape. However, the team that plays and watches such wonders on the vastness of the internet says that such games provide mental peace and satisfaction that comes with completing a task, albeit a virtual one. Many of them probably have their wives (if they have them) nagging them about doing this or that around the house, but no. Wife, first the virtual Rover, and then everything else.
The creator of the game James Marsden says that the idea came to him when during the lockdown days, his partner spent hours on YouTube watching videos about washing with pressure washers because it calmed him down. This led to the idea of games that mimic everyday tasks that, we must say, no one likes to perform in real life, but in the virtual world, it seems to calm them down. Thus, games like the gas station simulator emerged, where you stand at the counter and work as a cashier, then games where you perform simple tasks on a conveyor belt, and so on. Jobs that are avoided in reality become a hit in the virtual world, and why, probably no one can decipher. But in the last two years, we have seen and heard all sorts of nonsense, so this is not surprising either.
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Andrew Eiche, Chief Operating Officer at Owlchemy Labs, which created the game ‘Job Simulator’, says that these boring jobs are known to everyone and that it is part of the fun.
