That filmmakers and gamers can go together was demonstrated for the first time at a joint meeting held at the Kaptol Center. Namely, these two creative industries currently function successfully separately, with each achieving significant results both within and outside Croatia.
As such, they are recognized in their internal circles by both collaborators and users.
The total revenue of the gaming industry worldwide last year was over $85 billion, and according to projections, this year it will generate higher revenue than the film industry. In Croatia, gamers generated 50 million kuna in revenue last year, with a growth rate of 50 percent on an annual basis. Currently, about 250 people work in this industry along with another 200 external collaborators. And 99.9 percent of the entire business is exported from Croatia.
Although many think that playing video games is exclusively intended for boys, „nerds,“ they are completely wrong. The trend in the world shows that more and more women are playing games. Moreover, it is believed that there are more women than men. Thus, the target market population for game developers is approximately – from 2 to 72 years old.
Although the meeting was intended for both gamers and filmmakers, players took the lead role.
– Video games are a special world; they take a person out of the present time. We filmmakers and gamers share a common space, but not time. We are on trial. A world where time goes very slowly, like a Matrix, and it is called the Croatian and European public space. We have a great interest in connecting and opening up space, and finding better financing for game development to further unleash the imagination of Croatian gamers. We must slowly seek points of common cooperation between films and games,“ said Hrvoje Hribar, the head of the Croatian Audiovisual Center, at the opening of the meeting.
Everyone is familiar with films that have originated from video games, such as Tomb Raider and its heroine Lara Croft, portrayed by Angelina Jolie, or games that have originated from films, such as Aladdin. However, in Denmark, they have begun „experiments,“ or projects that merge film and games.
